Games with soul. For players who love stories.
Red Thread Games is an independent game developer and publisher based in downtown Oslo, Norway.
Our mission is to create story-driven games with soul for a global and diverse audience of players who love stories — across multiple genres and platforms.
To us, soul signifies depth, diversity, delight. It means compelling narratives, immersive worlds populated with multicultural characters, and engaging game mechanics — resulting in games that make you feel something real, games with a point of view and a purpose. Games that have something to say.
Our values drive our creative decisions, and we hope this is reflected in the games we make and the stories we choose to tell.
So far we've released third-person, choice-and-consequence adventure Dreamfall Chapters for PC/Mac/Linux, PlayStation and Xbox. We're currently working on two new games: Fjord Noir mystery Draugen, and Polar Punk survival RPG Svalbard. Both games are coming to PC, PlayStation and Xbox.
We have 12 team members in our Oslo office, and we work with development partners and publishers, freelancers and outsourcing studios across the world to make our games.
We’re represented by DDM — Digital Development Management. Please direct business inquiries accordingly.
Want to stay up to date with what Red Thread's working on? Subscribe to our newsletter or click one of the buttons below to connect with us. We can't wait to hear from you!
You can always email us at email@example.com
If you need to send us something physical, our address is Red Thread Games AS, St Olavs plass 2, 0165 Oslo, Norway.
(Sorry, we do not have a phone. Or Fax.)
Why “Red Thread”?
The concept of the red thread is universal, and signifies a deep connection between things: thematically, emotionally, physically.
In Chinese legend, the gods would connect certain individuals with an invisible red thread — and these individuals are thus destined to meet, form a connection and help each other.
Our games are all about that strange, ethereal bond between living things, and the drama — and game mechanics — that emerge from the red threads that connect us, regardless of distances and differences.